l a b . . ๐Ÿซง 10

[Omniverse] ์›น ๋ธŒ๋ผ์šฐ์ €์—์„œ ์ŠคํŠธ๋ฆฌ๋ฐ ํ•˜๊ธฐ

์˜ด๋‹ˆ๋ฒ„์Šค๋ฅผ ์›น ๋ธŒ๋ผ์šฐ์ €์—์„œ ์ŠคํŠธ๋ฆฌ๋ฐ ํ•˜๋Š” ๋ฐฉ๋ฒ•์ด๋‹ค WebRTC Browser Client — extensions latest documentation Using the WebRTC live-stream Extension is a straightforward process to access a host located on the same network as clients: From there, you can control your Omniverse application as if you were using it natively using mouse and keyboard inputs. Note If yo docs.omniverse.nvidia.com ์ด docs๋ฅผ ์ฐธ๊ณ ํ•˜์—ฌ ์ง„ํ–‰ํ–ˆ๋‹ค USD Composer๋‚˜..

[Omniverse] ์˜ด๋‹ˆ๋ฒ„์Šค์—์„œ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ํ•˜๊ธฐ

์˜ด๋‹ˆ๋ฒ„์Šค Isaac Sim์—์„œ ์‹œ๋ฎฌ๋ ˆ์ด์…˜์„ ํ•˜๋Š” ๋ฐฉ๋ฒ•์ด๋‹ค ๋‚˜์˜ ๊ฒฝ์šฐ ๋ฆฌ๋ˆ…์Šค ํ™˜๊ฒฝ์—์„œ HoliCity ๋งต์„ ์‚ฌ์šฉํ–ˆ๊ณ  ์ฒด๊ณ„์ ์œผ๋กœ ํฌ๋กค๋งํ•˜๋Š” ์‹œ๋ฎฌ๋ ˆ์ด์…˜์„ ์ง„ํ–‰ํ–ˆ๋‹ค ์˜ด๋‹ˆ๋ฒ„์Šค ๋‹ค์šด NVIDIA Omniverse Enterprise ๋ผ์ด์„ ์‹ฑ ๋ฐ ๊ฐ€๊ฒฉ ์ง€๊ธˆ ๊ตฌ๋งคํ•˜๊ธฐ www.nvidia.com ์ž์‹ ์˜ ๊ฐœ๋ฐœํ™˜๊ฒฝ์— ๋งž๋Š” ์˜ด๋‹ˆ๋ฒ„์Šค๋ฅผ ๋‹ค์šด๋ฐ›๋Š”๋‹ค ๋กœ๊ทธ์ธ์„ ํ•ด์ค€ ํ›„, ๊ฒ€์ƒ‰์„ ํ†ตํ•ด USD Composer์™€ Isaac Sim์„ ๋‹ค์šด๋ฐ›๋Š”๋‹ค vscode ์„ค์น˜ Isaac Sim์—์„œ ์ฝ”๋“œ๋ฅผ ํ†ตํ•ด ์‹œ๋ฎฌ๋ ˆ์ด์…˜ํ•˜๊ธฐ ์œ„ํ•ด vscode๊ฐ€ ํ•„์š”ํ•˜๋‹ค Visual Studio Code - Code Editing. Redefined Visual Studio Code is a code editor redefined and optimized for build..

๊ตํ†  ์ปจํผ๋Ÿฐ์Šค ๋ฐœํ‘œํ•˜๊ณ  ์˜จ ํ›„๊ธฐ

๊ฐ”๋‹ค ์™”์–ด์š”.. ๊ตํ†  ์ปจํผ๋Ÿฐ์Šค์—.. ๋ฐœํ‘œ์ž๋ฃŒ๋„ ์˜์–ด ๋Œ€๋ณธ๋„ ์—ด์‹ฌํžˆ ๋งŒ๋“ค์–ด์„œ.. (์•„์ž์•„์ž) ์ฒซ๋‚  ์ฒซ ๋ฐœํ‘œ๋ผ๋‹ˆ!!! ๊ทผ๋ฐ ๋งค๋„ ๋จผ์ € ๋งž๋Š” ๊ฒŒ ๋‚ซ๋‹ค๊ณ ,, ๋ง˜์— ๋“œ๋Š” ์ˆœ์„œ์˜€์–ด์š” ๊ทธ๋Ÿฐ๋ฐ ์ƒ๊ฐ๋ณด๋‹ค ๋ณ„๋กœ ๋–จ๋ฆฌ์ง€๊ฐ€ ์•Š์•„์„œ ์ €๋„ ๊นœ์ง ๋†€๋ž๋‹ต๋‹ˆ๋‹ค ใ„ด ๊ต์ˆ˜๋‹˜๊ป˜์„œ๋„ ๋งท์ง‘์ด ์ข‹์€ ๊ฒƒ ๊ฐ™๋‹ค๊ณ  ํ•ด์ฃผ์…จ๋‹ค ์šฐํ•˜ํ•˜ ๋ฐœํ‘œํ•  ๋•Œ๋Š” ์กฐ๊ธˆ ๊ธด์žฅํ•ด์„œ ๋ง์„ ์ข€ ๋”๋“ฌ๊ธด ํ–ˆ์ง€๋งŒ! ์ฐจ๊ทผ์ฐจ๊ทผ ์—ด์‹ฌํžˆ ๋ฐœํ‘œํ–ˆ์–ด์š”! ์–ด์ฐŒ์–ด์ฐŒ ์งˆ์˜์‘๋‹ต๊นŒ์ง€ ๋! ๋‹จ์–ด ํ•˜๋‚˜ํ•˜๋‚˜๋Š” ๋‹ค ์•Œ์•„๋“ฃ๊ฒ ๋Š”๋ฐ ๋จธ๋ฆฟ์†์— ์žˆ๋Š” ๋ง์„ ์˜์–ด๋กœ ์–ด๋–ป๊ฒŒ ๋‹ต๋ณ€ํ• ์ง€๊ฐ€ ๋„ˆ๋ฌด ์–ด๋ ค์› ๋‹ค.. ๊ทธ๋ž˜๋„ ๋ช‡ ๋‹ฌ ๋™์•ˆ ๊ฑฑ์ •ํ•˜๋˜ ๊ตํ†  ์ปจํผ๋Ÿฐ์Šค ๋ฐœํ‘œ๋ฅผ ์ž˜ ํ•ด๋‚ธ ๋‚ด๊ฐ€ ๋Œ€๊ฒฌํ•ด์„œ ์ด ๊ธฐ์–ต์„ ๊ฐ„์งํ•  ์ˆ˜ ์žˆ๋Š” ๋ฆฌ๋ฝ์ฟ ๋งˆ ์ธํ˜•๋„ ๊ตฌ๋งค !! ๐Ÿ’ช๐Ÿฝ ๐Ÿ’ช๐Ÿฝ ๐Ÿ’ช๐Ÿฝ ๐Ÿ’ช๐Ÿฝ ๐Ÿ’ช๐Ÿฝ ์ผ๋‹จ ๋Š๋‚€ ์ ..! 1. ์˜์–ด๋Š” ๋ฐœ์Œ๋ณด๋‹ค ํ•˜๊ณ  ์‹ถ์€ ๋ง์„ ๋ฌธ์žฅ์œผ๋กœ ๋งŒ๋“ค..

[์ฒซ ํ•ด์™ธ ์ปจํผ๋Ÿฐ์Šค ๋…ผ๋ฌธ] accept ๋˜๋‹ค ๐Ÿฅน

์—ฐ๊ตฌ์‹ค ๋“ค์–ด๊ฐ„ ์ง€ 3๋‹ฌ? ๊ณผ์ œ ์‹œ์ž‘ํ•œ ์ง€ 2๋‹ฌ ๋งŒ์— ๊ฐ‘์ž๊ธฐ ๋…ผ๋ฌธ์„ ์จ๋ณด๋ผ๋Š” ์–˜๊ธฐ๋ฅผ ๋“ค์—ˆ๋‹ค ๊ทผ๋ฐ ๊ทธ๊ฒŒ ๋จธ์˜ˆ์šฉ..? ๋…ผ๋ฌธ..? ์ œ๊ฐ€์š”..? ์ „ ์•„๋ฌด๊ฒƒ๋„ ๋ชจ๋ฅด๋Š” ๊ฐ์ž”๋ฐ์šฉ.. ์ƒํƒœ ํ•œ๊ธ€ ๋…ผ๋ฌธ์จ์„œ ๊ตญ๋‚ด ํ•™ํšŒ์— ๋‚ผ์ง€ ์˜์–ด ๋…ผ๋ฌธ ์จ์„œ ํ•ด์™ธ ์ปจํผ๋Ÿฐ์Šค์— ๋‚ผ์ง€ ์ƒ๊ฐํ•ด ๋ณด๋ผ๊ณ  ํ•˜์…จ๋Š”๋ฐ.. ์•ฝ๊ฐ„ ํ์ง€๋ถ€์ง€~ ๋˜๋‹ค๊ฐ€ ๊ต์ˆ˜๋‹˜๊ป˜์„œ ๊ตํ†  ์ปจํผ๋Ÿฐ์Šค์— ๋‚ด๋ณด๋ผ๊ณ  ํ•˜์…”์„œ ๋ฐ”๋กœ ์˜์–ด ๋…ผ๋ฌธ์œผ๋กœ ์‹œ์ž‘ํ•˜๊ฒŒ ๋˜์—ˆ๋‹ค ๋‚œ ํ•™์ˆ ์ง€๋„ ๋…ผ๋ฌธ๋„ ์•„๋ฌด๊ฒƒ๋„ ์จ๋ณธ ์ ๋„ ์—†๊ณ .. ๋ช‡ ๋ฒˆ ์ฝ์–ด๋ณธ ๊ฒŒ ๋‹จ๋ฐ.. ์ฒ˜์Œ์œผ๋กœ ๋…ผ๋ฌธ ๋ชฉ์ฐจ, ๊ตฌ์กฐ, ์–ด์ฉŒ๊ตฌ ํ•˜๋‚˜ํ•˜๋‚˜ ๋‹ค.. ๐Ÿฅน overleaf๋„ ์‚ฌ์šฉํ•˜๊ธฐ ์‹œ์ž‘ํ•˜๊ณ  ๊ตฌ์กฐ๋„๋„ ๊ทธ๋ฆผ๋„ ๊ธ€๋„ ๊ต์ˆ˜๋‹˜๊ป˜ ํ”ผ๋“œ๋ฐฑ๋ฐ›๊ณ  ๊ฐˆ์•„์—Ž๊ณ  ๋‹ค์‹œ ์“ฐ๊ณ  ํ”ผ๋“œ๋ฐฑ๋ฐ›๊ณ  ๊ฐˆ์•„์—Ž๊ณ .. ๋ฌดํ•œ๋ฐ˜๋ณต.. ์ƒˆ๋ฒฝ์—๋„ ์—ด์‹ฌํžˆ ์ˆ˜์ •ํ•˜๊ณ  ํ”ผ๋“œ๋ฐฑ๋ฐ›๊ณ  ์ˆ˜์ •ํ•˜๊ณ  ๋˜ ๋ฐ˜๋ณต.. ๊ทธ๋Ÿฌ๋‹ค๊ฐ€ ์ œ์ถœ๊นŒ์ง€ ํ–ˆ..

[SBERT] Sentence-BERT

์ผ๋‹จ ์บก์Šคํ†ค์—์„œ SBERT๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋ฌธ์žฅ ์‚ฌ์ด์˜ ์œ ์‚ฌ๋„๋ฅผ ํ‰๊ฐ€ํ•˜๊ธฐ๋กœ ํ•ด์„œ SBERT ๋…ผ๋ฌธ์„ ์ฝ๊ณ  ์ •๋ฆฌํ•ด ๋ณด์•˜๋‹ค Abstract BERT์™€ RoBERTa๋Š” ์˜๋ฏธ๋ก ์  ํ…์ŠคํŠธ ์œ ์‚ฌ์„ฑ(STS)๊ณผ ๊ฐ™์€ sentence-pair regression tasks์— ๋Œ€ํ•œ ์ƒˆ๋กœ์šด ์ตœ์ฒจ๋‹จ ์„ฑ๋Šฅ์„ ๊ฐ€์ง€์ง€๋งŒ, ๋‘ ๋ฌธ์žฅ์„ ๋ชจ๋‘ ๋„คํŠธ์›Œํฌ์— ์ž…๋ ฅํ•ด์•ผ ํ•˜๋ฏ€๋กœ ๊ณ„์‚ฐ ์˜ค๋ฒ„ํ—ค๋“œ๊ฐ€ ๋งค์šฐ ํผ BERT์˜ ๊ตฌ์„ฑ์€ ํด๋Ÿฌ์Šคํ„ฐ๋ง๊ณผ ๊ฐ™์€ ๊ฐ๋…๋˜์ง€ ์•Š์€ ์ž‘์—…๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ์˜๋ฏธ๋ก ์  ์œ ์‚ฌ์„ฑ ๊ฒ€์ƒ‰์—๋„ ์ ํ•ฉํ•˜์ง€ ์•Š์Œ → ์ฝ”์‚ฌ์ธ ์œ ์‚ฌ์„ฑ์„ ์‚ฌ์šฉํ•˜์—ฌ ๋น„๊ตํ•  ์ˆ˜ ์žˆ๋Š” ์˜๋ฏธ๋ก ์ ์œผ๋กœ ์˜๋ฏธ ์žˆ๋Š” ๋ฌธ์žฅ ์ž„๋ฒ ๋”ฉ์„ ๋„์ถœํ•˜๊ธฐ ์œ„ํ•ด siamese and triplet network structures๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ์‚ฌ์ „ ํ›ˆ๋ จ๋œ BERT ๋„คํŠธ์›Œํฌ๋ฅผ ์ˆ˜์ •ํ•œ SBERT(Sentence-BER..

[COEX ์ „์‹œ] ์ „์‹œ ๋ถ€์Šค ์šด์˜ํ•˜๊ณ  ์˜ด !๐Ÿ‘ฝ

3์ผ ๋™์•ˆ ์—ด๋ฆฌ๋Š” ์ „์‹œ์˜€๋Š”๋ฐ! (ํ•™๊ต ์ˆ˜์—… ๋•Œ๋ฌธ์—) ์ฒซ๋‚ ์—๋งŒ ์ฐธ์—ฌํ–ˆ๋‹ค ์„ธ์ข…๋Œ€ ๋ฉ”ํƒ€๋ฒ„์Šค ์ž์œจํŠธ์œˆ ์—ฐ๊ตฌ์„ผํ„ฐ์™€ ๋ฌด์ธํ•ญ๊ณต IT ์œตํ•ฉ ์—ฐ๊ตฌ์„ผํ„ฐ 'ITRC ์ธ์žฌ์–‘์„ฑ๋Œ€์ „ 2023' ์ฐธ์—ฌ[์—ฌ์„ฑ์†Œ๋น„์ž์‹ ๋ฌธ ์ด์ง€์€ ๊ธฐ์ž] ์„ธ์ข…๋Œ€ํ•™๊ต ‘๋ฉ”ํƒ€๋ฒ„์Šค ์ž์œจํŠธ์œˆ ์—ฐ๊ตฌ์„ผํ„ฐ’์™€ ‘๋ฌด์ธํ•ญ๊ณต IT์œตํ•ฉ ์—ฐ๊ตฌ์„ผํ„ฐ’๊ฐ€ ‘ITRC ์ธ์žฌ์–‘์„ฑ๋Œ€์ „ 2023’์— ์ฐธ์—ฌํ•ด ๋‹ค์–‘ํ•œ ์ฒจ๋‹จ ์—ฐ๊ตฌ์„ฑ๊ณผ๋ฅผ ์ „์‹œํ–ˆ๋‹ค.‘ITRC ์ธm.wsobi.comใ„ด ํ—ˆ๊ฑฑ…! ๊ธฐ์‚ฌ์—๋„ ์‹ค๋ ธ๋„ค ๋‚ด๊ฐ€ ํ•œ ๊ฑด.. ๋ฉ”ํƒ€๋ฒ„์Šค๊ฐ€ ๋ญ”์ง€ ์•„์‹œ๋‚˜์š”?? ๋””์ง€ํ„ธ ํŠธ์œˆ์— ๋Œ€ํ•ด์„œ ์•„์‹œ๋‚˜์š” ?? ๋ผ๊ณ  ๋ฌผ์–ด๋ณด๊ณ  ์„ค๋ช…ํ•ด์ฃผ๊ณ , ์—ฐ๊ตฌ์„ผํ„ฐ ์„ค๋ช…ํ•ด์ฃผ๊ณ , ์šฐ๋ฆฌ ์—ฐ๊ตฌ ์†Œ๊ฐœ + ์„ค๋ช…ํ•ด์ฃผ๊ธฐ .. ~ ๋ญ ๋ฌผ์–ด๋ณด์‹œ๋ฉด ์•„๋Š” ๋Œ€๋กœ ๋ฐ”๋กœ๋ฐ”๋กœ ๋Œ€๋‹ตํ•ด๋“œ๋ฆฌ๊ธฐ ๋ง‰ ์—„์ฒญ๋‚œ ๊ฑด ์•„๋‹ˆ์—ˆ์ง€๋งŒ ๋‹ค๋…€์˜จ ๊น€์— ํ”์  ๋‚จ๊ธฐ๊ธฐ์šฉ ^.^= ์—„์ฒญ ๋Œ€๋‹จํ•œ ๋ถ„๋“ค์„ ๋งŽ์ด..

[Unreal Engine] ํ”Œ๋ ˆ์ด ํ•  ๋•Œ vehicle ์—๋Ÿฌ ํ•ด๊ฒฐ

์šฐ์„  setting.json์—์„œ vehicle์„ ์„ค์ •ํ•ด์ค€๋‹ค! "SimMode": "" SimMode๋ฅผ ""๋กœ ์ง€์ •ํ•ด์ฃผ๋ฉด ์ฐจ์™€ ๋“œ๋ก ์„ ์„ ํƒํ•  ์ˆ˜ ์žˆ๋‹ค ์„ ํƒ์„ ํ•ด์คฌ๋Š”๋ฐ๋„ ์—๋Ÿฌ๊ฐ€ ๋œฌ๋‹ค๋ฉด ๋ฐ”๋กœ ์•„๋ž˜์ฒ˜๋Ÿผ ์„ ํƒ๋œ ๋ทฐํฌํŠธ๋กœ ํ”Œ๋ ˆ์ดํ•ด์ฃผ๋ฉด ๋œ๋‹ค! ๋‚˜๋Š” ์‹œ๋ฎฌ๋ ˆ์ดํŠธ๋กœ ๋˜์–ด์žˆ์–ด์„œ ์—๋Ÿฌ๊ฐ€ ... ์˜ค๋žซ๋™์•ˆ ํ•ด๊ฒฐ ๋ชป ํ–ˆ์ง€๋งŒ ๊ทธ๋ž˜๋„ ์ง„.์งœ ๊ฐ„๋‹จํ•˜๊ฒŒ ํ•ด๊ฒฐ ์™„

[Unreal Engine & AirSim] ๊ฐœ๋ฐœํ™˜๊ฒฝ ๊ตฌ์ถ•

๋‚˜๋Š” UrbanScene3D ๋ฐ์ดํ„ฐ์…‹์„ ์‚ฌ์šฉํ•ด์•ผํ•œ๋‹ค! ์šฐ์„  UrbanScene3D dataset์ด Unreal Engine๊ณผ airsim์— ๊ตฌ์ถ•๋˜์–ด์žˆ๊ธฐ ๋•Œ๋ฌธ์— ์ผ๋‹จ unreal engine๊ณผ airsim ๊ฐœ๋ฐœํ™˜๊ฒฝ์„ ๋งŒ๋“ค์–ด์ค€๋‹ค 1. Unreal Engine ์„ค์น˜ ์–ธ๋ฆฌ์–ผ ์—”์ง„ ์„ค์น˜ ์–ธ๋ฆฌ์–ผ ์—”์ง„ ์„ค์น˜ ๋‹จ๊ณ„๋ณ„ ์•ˆ๋‚ด์ž…๋‹ˆ๋‹ค. docs.unrealengine.com → unreal engine์—์„œ ์‹คํ–‰ ํ›„ ์ง€๊ธˆ ๊ณ ์นจ ํด๋ฆญ 2. Visual Studio ์„ค์น˜ Visual Studio 2022 | ๋ฌด๋ฃŒ ๋‹ค์šด๋กœ๋“œ Visual Studio์—์„œ ์ฝ”๋“œ ์™„์„ฑ, ๋””๋ฒ„๊น…, ํ…Œ์ŠคํŠธ, Git ๊ด€๋ฆฌ, ํด๋ผ์šฐ๋“œ ๋ฐฐํฌ๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์ฝ”๋“œ๋ฅผ ์ž‘์„ฑํ•ฉ๋‹ˆ๋‹ค. ์ง€๊ธˆ ๋ฌด๋ฃŒ๋กœ ์ปค๋ฎค๋‹ˆํ‹ฐ๋ฅผ ๋‹ค์šด๋กœ๋“œํ•˜์„ธ์š”. visualstudio.microsoft.com → C..

[UrbanScene3D ๋…ผ๋ฌธ๋ฆฌ๋ทฐ] Capturing, Reconstructing, and Simulating: the UrbanScene3D Dataset

VCC vcc.tech ๋„์‹œํ™˜๊ฒฝ 3D ๋ฐ์ดํ„ฐ์…‹์ธ UrbanScene3D์˜ ๋…ผ๋ฌธ์„ ์ฝ์–ด๋ดค๋‹ค! ๋ช‡๋‹ฌ ์ „์— ์ •๋ฆฌํ•ด๋’€๋Š”๋ฐ ์ด์ œ์•ผ ์˜ฌ๋ฆฌ๋Š” ๋‚˜ .. ์ฉ ์ผ๋‹จ ์šฐ๋ฆฌ UrbanScene3D๋Š”์š”~? ์ž…๋‹ˆ๋‹ค 0. Abstract UrbanScene3D : urban scene ์ธ์‹ ๋ฐ ์žฌ๊ตฌ์„ฑ์„ ์œ„ํ•œ ๋Œ€๊ทœ๋ชจ ๋ฐ์ดํ„ฐ ํ”Œ๋žซํผ ๋Œ€๊ทœ๋ชจ ์‹ค์ œ ๋„์‹œ ์ง€์—ญ๊ณผ ํ•ฉ์„ฑ ๋„์‹œ๋ฅผ ํฌํ•จํ•œ 16๊ฐœ scene์„ ํฌํ•จํ•˜๋Š” 128k ์ด์ƒ์˜ ๊ณ ํ•ด์ƒ๋„ ์ด๋ฏธ์ง€๊ฐ€ ํฌํ•จ ๊ณ ์ •๋ฐ€ LiDAR ์Šค์บ”๊ณผ ์„œ๋กœ ๋‹ค๋ฅธ ๊ด€์ฐฐ ํŒจํ„ด์„ ๊ฐ€์ง„ ์ˆ˜๋ฐฑ ๊ฐœ์˜ ์ด๋ฏธ์ง€ ์„ธํŠธ๋„ ํฌํ•จ → ํ•ญ๊ณต ๊ฒฝ๋กœ ๊ณ„ํš ๋ฐ 3D ์žฌ๊ตฌ์„ฑ ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์„ค๊ณ„ํ•˜๊ณ  ํ‰๊ฐ€ํ•  ์ˆ˜ ์žˆ๋Š” ํฌ๊ด„์ ์ธ ๋ฒค์น˜๋งˆํฌ๋ฅผ ์ œ๊ณต ๊ฐ ๊ฑด๋ฌผ์— ๋Œ€ํ•ด ์ˆ˜๋™์œผ๋กœ ์ฃผ์„์ด ๋‹ฌ๋ฆฐ ๊ณ ์œ ํ•œ ์ธ์Šคํ„ด์Šค ๋ ˆ์ด๋ธ”๊ณผ ํ•จ๊ป˜ Unreal Engine ๋ฐ Airsim ์‹œ๋ฎฌ๋ ˆ..